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Art3misZer0

95 Game Reviews

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Pretty good. The funny goblin man next to Aqua from Konosuba was my favorite part of the game.

How dare you kill my waifu. Great game though. Although I wish you didn't have to manually respawn her everytime.

Controls are way too clunky. Feels like a slog to turn and I've found myself often getting killed due to not being able to turn fast enough.

All the different guns are nice. But 8 is way too few levels. Having very inaccurate guns that complete miss the targets heads even though they have fully upgraded accuracy and the crosshair is right in the center of the head is very annoying. Having an rng system like that in place basically makes the leaderboards a list of who got the luckiest.
Targets bodies also often become impossible to hit if they fall to the floor.
The large amount of ads in the game is also a killer. Especially when they bug out and don't go away, so you're stuck with an ad covering up half of the bottom of the screen.

Pretty good game. Although gets super easy pretty fast. The upgrades gets insane when they stack a few time. I got to level 32 before I got bored and my normal attack was firing pretty much just as fast as a default rapid fire.
Some hard endgame content would be very nice.

The range of enemies is too high, especially considering how small the areas are.
There's hardly any room to kite the enemies in. Often I found the best solution was just to stand in the middle and mow them down hoping I wouldn't get overrun. If I tried to strafe around and kite the enemies I would often get overrun since enemies would come from all directions constantly, and if one of the bomb guys spawned it was almost always a death sentence.
I found the boss to be way easier compared to just the normal enemies. Since it was possible to run around and dodge its attacks compared to having to resort to standing still and just shooting.

saltandpixel responds:

I'm still fine tuning the balance of enemies vs death, with respect to some of the features not present in the demo. The suicide bombers can be avoided once you understand their hit box distance - but I'm considering shorting the range. Thanks for leaving a review, this helps a lot.

Very addicting, but way too hard, even for a roguelike.

Really fun game once you get going. But it's a bit too frustrating at first in my opinion. It also seems like saving your loot doesn't actually save it, since if you die you'll loose the loot you collected in the current run as well as some money. For example I had 400 money when I died, so I lost all the loot I had just collected as well as 200 money, which was equal to a single run for me.

Fun little game. One thing that bothered me though is that the things that can hurt you seem to spawn randomly, which means you can get into situation where there's nothing you can do except get damaged.

Doesn't really translate that well to a game. All you do is select a marble and then stare at a screen for a few seconds, nothing really interesting happens and there's really no gameplay.

nyceneezy responds:

Thanks for the review. I guess in the era of idle games everywhere it is getting harder to define what is a 'game'.

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